Installation

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Revision as of 07:05, 19 May 2019 by Sm7iun (talk | contribs) (Install the software)
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Download the software

DXLog.net is available for download at http://www.dxlog.net/sw

Prerequisites

DXLog.net is written with the latest Microsoft technologies, using Microsoft Visual Studio 2010 C# and being compiled for Microsoft.NET Framework 4.0.
It should run on any Windows version which can accept Microsoft.NET Framework version 4.0.

Before installation of DXLog.net, you need to check that you have Microsoft.NET Framework 4.0 installed on your PC system.
If you are not sure, you can start DXLog.net installation and the installer will warn you if .NET Framework 4.0 (or above) is not installed on your PC system.

Microsoft.NET Framework 4.0 is available for free from the Microsoft website.
Direct download link http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=17718.

If you plan to use the Pc systems LPT port for CW keying and other functions, because of Windows limitations you need to download and install DLLPORTIO.dll driver.
You can download it from DXLog.net downloads section. The file is called port95nt.exehttp://dxlog.net/sw/files/tools/port95nt.exe.

As of version 2.1.1 DXLog.net is using SQLite database for data storage.
On some WinOS Microsoft Visual C++ 2010 RTM Redistributable Package (x86 version) needs to be installed.
If this package isn't found during installation, DXlog.net installer will warn you that it's not installed on your system.
You can download and install this package from: http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=5555

Install the software

Software is installed by default into your PC systems Windows Program Files folder.
For 32 bit Processor machines this is usually C:\Program Files\DXLog.net.
For 64 bit processor machines this is usually C:\Program Files(x86)\DXLog.net.

Application configuration files as well contest and database definitions are copied to a hidden Windows folder called Application Data during the first run of DXLog.net.
It can be reached via the Files->Open configuration directory menu shortcut, the %AppData% system variable, or its direct location which is C:\Users\USERNAME\AppData\Roaming\DXLog.net

Unregistered limitations

All versions of DXLog.net can be used to evaluate software functionality with some limits.

Unregistered version can be used without any limits for DXPeditions.

Unregistered.png

For all contests, DXLog.net will have following limits:
- DXLog.net will restart itself every 10-20 minutes.
- Logging is limited to 100 QSOs
- Log file cannot be exported to different formats (ADIF, EDI, Cabrillo etc.)

Register your copy

To register your copy of DXLog.net and unlock full version functionality goto http://www.dxlog.net/registration/
From then main menu, click on the "Register" link and fill out the required information.

Registrationpage.png

After entering all the required detail, you will receive a registration on screen, Select this key and copy to the windows clipboard using CTRL-C shortcut
Open DXLog.net, go to the Help->Register drop down menu item and fill in the registration details:

Regdata.png

- username or registered user as per the registration email.
- callsign of registered user as per the registration email.
- license key of registered user as per the registration email, paste from windows clipboard using CTRL-V

Be careful when entering this data, if it is not exactly the same as the data you've used in registration process, the registration process will fail.

Restart.png

Once entered and accepted, restart DXLog.net and if your new to DXLog.net setup your first log by going to File > New.

DXL ContestConfig1.png

Your license key is valid for one year from the day registration.
During that period, you can upgrade existing installations with newer versions as they become available.

After the one year period has expired, the existing version of DXLog.net will continue to work with full functionality but further software updates would require a new license key.

You can use same license key on all your computers.
The registered callsign does not have to be the same as the callsign you're using in the contest log.